Monsters

Halls of the Lich

Halls of the Lich

The Halls of the Lich are a chilling and foreboding labyrinthine complex that serves as the heart of a dark and malevolent domain. Within these ancient and decrepit corridors, the very air seems to carry a sense of lingering dread, and the walls whisper with the echoes of forbidden sorcery and timeless secrets.

The walls are lined with decaying tapestries and fading murals, depicting scenes of death, decay, and the pursuit of forbidden knowledge. The flickering light of ghastly torches casts eerie, dancing shadows that seem to take on a life of their own, moving in unsettling patterns along the walls.

The corridors twist and turn, leading deeper into the labyrinthine depths of the halls. Skeletal remains and ancient, tattered tomes lie scattered amidst the dust and cobwebs, testament to the dark experiments and arcane rituals that have taken place within these cursed walls.

Monsters (Coming Soon)

Monster Description

Skeletol Guardian

Space

HP: 150

Cursed Relics

Space

HP: 150

Deathknell Hound

Space

HP: 150

Putrid Shambler

Space

HP: 150

Phantom Apparitions

Space

HP: 150

Necro Mage

Space

HP: 150

Spectral Scholar

Space

HP: 150

Reanimated Knight

Space

HP: 150

Boss

Boss Description

The Lich King

The Lich King rules over his shadowed dominion with an iron grip and a chilling aura of death.

Once a mortal sorcerer named Edicus who sought to transcend the boundaries of life and death, the Lich King now stands as an immortal, necromantic entity, his soul forever entwined with the dark forces that sustain his existence.

His voice is a chilling whisper that carries the weight of ages, each word imbued with a subtle enchantment that ensnares the mind and chills the soul. In his skeletal grasp, he wields an ornate staff, a conduit for the necromantic energies that he commands.

Many warn of the consequences of seeking his presence, recounting tales of those who dared to challenge his authority and were forever ensnared by the grasp of his necromantic might.